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To me, the cars are the heroes of any driving game. I'm so proud to have had a chance to work on such incredible, iconic cars as part of the Car team for Forza 5. On this project my primary role was to polishing assets and prep them for use in our proprietary game engine. I performed a multitude of roles including: some 3D modeling, damage mesh creation, texturing, UV mapping, animation and addressing any bugs that may come up in the testing process.